About me
Richard Dansky is a 25+ year veteran of the video game industry and is widely regarded as a leading authority on game writing and narrative. He has written and narrative designed for bestselling franchises including The Division, Assassins Creed, Far Cry, and Splinter Cell. His book, The Video Game Writer's Guide to Surviving an Industry That Hates You, will be released in August.
Richard has also published eight novels and two short story collections, most recently A Meeting In the Devil's House. He was a core contributor to the classic horror tabletop RPG setting The World of Darkness, as well as numerous other RPG systems. And for a brief moment, he was also the world's foremost expert on Denebian Slime Devils, but that moment has passed.